Your first time playing the game

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Re: Your first time playing the game

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The Brane are not to be triffled with. That would be like entering a Kodiak bear's den when hibernating.

http://bote2.square7.ch/en/wiki/Test1#Brane

The Brane live very secluded and therefore almost nothing is known about their society and culture. They are a very militaristic breed. They use ships built on Duranite crystals and they know how to use their excellent weapons. They relentlessly oppose anyone who enters their territory without permission. The brane wear special energy field suits that protect them from the unbearable conditions on other planets and at the same time dampen the strong duranite vibrations. Because they need an extremely high nitrogen density to survive. The Brane are masters of the cool and calculating strategy. Your molarite protective helmet is used to ward off telepathic influences. We have to be careful and extremely vigilant, the Brane are not diplomats, but bitter fighters.

Home system: Brane

Technological progress: progressive

Special ability: martial

Bribery: difficult to bribe

Spaceman nation: own ships

Special building: Brane weapon center: +100% weapon technology
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Your first time playing the game

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https://m.youtube.com/watch?v=cGs0t-kACKQ
There was a troubling time in western civilization where the progressives were in power politically, and still are to this day. Back then eugenics was absolutely approved of, and when you analyze a scene like Star Trek Enterprise's Dear Doctor episode, that ugly eugenics side reveals itself.

While decrying "playing God", Dr. Phlox and later Captain Archer do just that by denying a genetic cure as that would allow the healthy coexistence of two humanoid species. And this is not the only time such episodes occurred.

The Federation is malevolent, yet the pretense up until Deep Space Nine is that they are the good guys in white hats.

If we had the cure for mitochondrial or standard genetic diseases like the CAG repeats of Huntington's disease, who would say we should not cure them? Denying a patient the cure because they are not fit enough and evolutionarily they are being eliminated is what is truly deplorable.

Eugenics did not perish with the Nazis but persisted with forced sterilizations (first the mentally handicapped, then Native Americans and some immigrant groups, and some criminals while incarcerated) and with electing to make abortion far more accessible in poverty regions populated by minorities. It's reprehensible and a violation of natural rights theory as some feel the death of 50 million Americans since 1973 (which may be as high as 62 million), thus a genocide far exceeding the Holocaust. And both stem from political ideology linked to eugenics theory and the progressives.

BotE is a deeply intelligent game and thought provoking about what actions empires or even just species would do in the galaxy and affect others.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Your first time playing the game

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The estimated total fatalities in World War 2 are 70-85 million. A single planetary invasion is based on systems and most often is in billions.

Is it justifiable when diplomacy works? Maybe if you are a psychopath.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Your first time playing the game

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If you can hang in there and deal with all the micromanagement, BotE is better than any space 4x game for the Android tablets.

If we can figure out a way just to mod a little and greatly delay sabotage, it's an outstanding game.

If you can be patient and wait a few months, I can mod this where spaceships are faster and lots more money can be made earlier, and even have some advanced saved games so you can just waging war instead of doing all the economic work, terraforming, colonizing, building infrastructure,etc.

By then, this game will rock as a wargame. The aliens, cultures, starships and ship designing are all great. It just takes too long to get to the waging war part in a logical manner rather than a random manner.

In several days, I'll have an advanced save game for turn 700 ready and you can play around with it. It requires the beta version. With that, there are three great fleets and if you want, you can start waging war immediately.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Your first time playing the game

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Playing the game in sandbox mode means turning off all major alien races and then just building, but I've configured it so there are a lot of minor race fleets to battle. So yeah, the Khaoran are not going to attack your sectors, but you will be able to launch massive invasions on those sectors, and though I've made peace with all the others, you could still do sneak attacks on them.

I've built lots of Omega Alliance Level 5 ground troops so all you would have to do is build the transports. I might even do that so you can play around with building outposts and starbases as well as do ground invasions.

Or you can start from scratch and see if you do better as the Terrans.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Your first time playing the game

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Navigation

The way BotE does pathfinding, it automatically will steer out of the way of celestial phenomena when a ship is selected and you click where you wish to go as a "heading". The sector turns red then you click again to confirm again the "heading" and it turns blue.

Except for blackholes. This is intentionally configured to send them right through them so be careful about the pathfinding when they are around. You have to manually steer around them. Make certain your green triangular indications do not show any space paths through blackholes.

Otherwise, the next easiest and most frequent issue is doing navgation and being careless and a detected fleet on a minor race sector is present and your starship is steering right through that sector.

You have fixed sector long range sensor arrays, and your starships have dynamic long range sensor arrays, and any placed starbases also have them. A big aspect of the game is exploration, so surveying the star and planet types, are resources present and how many, and if that sector is inhabited, and on how many planets, and whether they are a "spaceman race" and so can make starships.

When in a sector, and this is unclear at first, you have to click on planets and they will reveal the presence of resource types. The generalized sector has icons that indicate every resource present. That is the fast way, but for practice so you learn the planet classes, try doing that too so you can estimate how long it will take for terraforming time. It can be a lonnnnnnng time.

Colony ships are "set to avoid". Most starships are "set to attack". Thus since there is no hailing system, then one typically sends colony ships into inhabited systems with fleets as they are cheap. Or one could send a transport set to avoid. Or one could intentionally send a strong fleet set to avoid unless you just want to automatcally attack them.

So making a blunder with navigation of a warship will automatically cause war when set to attack. Only Rotharians are cloaked among the major races. Some minor races have cloaked ships. Don't be overconfident as your powerful fleet may be attacked by cloaked minor races too.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Your first time playing the game

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Othewise when the combat resolution screen is activated, then you can try a few settings to try to avoid a fight and hail the minor race fleet that you stumbled into.

Every colony ship has 8 billion people on it. Is that really how you wish to make first contact? If it fails, 8 billion perish. Some minor races are not hostile or not specifically hostile to you and this initial diplomatic encounter is based on your major race having similar attributes.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Your first time playing the game

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Your major race has major race attributes.

Their minor race has minor race attributes.

Initial diplomacy looks at any conflict in ethos. It also seems to be a function of how long you have been at peace with your neighbors.
http://birth-of-the-empires.de/wiki/ind ... Races.data

The best documentation is in German and found here. Use a browser that does autotranslate. BotE has a steep learning curve. :shock: It is not made for lazy people or fools. Neither will get much out of it.
http://birth-of-the-empires.de/wiki/ind ... lle_Seiten

BotE badly needs an English translation on the English wiki site but the software came out a long time ago, then was ported to the Android, and so just to start playing requires a lot of hunting around to learn how to play.

That is why I made all these posts because I'm impressed with what it can do and especially what it might do through modding or even mild changes in the open source code. I don't know of anything like Birth of the Empires (BotE). It still after so long has enormous future potential.

The closest commercial software is GalCiv2...but that does not exist on the Android platform.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Your first time playing the game

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Just to play requires the player to be bright and clever and willing to learn naval classifications of warships like frigates, cruiser, battleship (an old term), etc. Then some ships have attributes which allows them a niche role as those types...ie what is the warship's raison d'etre.
http://cimsec.org/what-do-you-call-it-t ... tion/38731
https://en.m.wikipedia.org/wiki/Warship

If you aren't willing to learn these things, then BotE is probably not for you. Even a intelligent 12 year old willing to read could play and have fun, and even should play to learn. Most people are not patient enough to play wargames but have been dumbed down by weak sauce button masher action games.

Look up "warship classification" and "carrier strike group"
https://m.youtube.com/watch?v=SgJKzrDJenw

There were no carriers in BotE technically but every fleet is essentially doing this role.

Every young person interested in military history should play BotE. Sadly there are no direct tactics as it's not an RTS game, but theoretical tactics could be programmed in through modding. Then you might even do unit composition and military formations.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Your first time playing the game

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The concept of naval warship raison d'etre is discussed with the U.S. Navy's stealth destroyer.
https://www.defensenews.com/naval/2020/ ... the-fleet/
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Your first time playing the game

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With modders playing, then whole new types and classes of better starships could be designed for special purposes and to deal with the threat of other major races' fleets, minor race fleets, and anomalous alien random events including time travel starships.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Your first time playing the game

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Scifi games began using naval classification and technology as launching points for types of starships, but then diverged. Here is a practical discussion
https://m.youtube.com/watch?v=jHbxdbiMopg

Here is a good explanation of a starship that are a dreadnought types.
https://m.youtube.com/watch?v=2wltSPqwIcE

If you are a Star Trek fan or like all starships by types and classes, look at the Spacedock channel.
https://m.youtube.com/channel/UCfjaAUlT ... yIg/videos
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Your first time playing the game

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If you stick with BotE and discover and embrace all its quirks, then I bet you end up thinking it's remarkable. It can be so much more, but likely only modded as the main progranmer is busy with real life. A few minor program changes and BotE would be awesome. Right now it is scarcely known as there is no marketing for it.

Just a few minutes ago and I was looking at a space RPG and one of the sales points is that game has 100 star systems. Ummm, BotE for the Android has a maximum of 1600 star systems, and the Windows version has 4900 star systems.

BotE needs people to document it, to market it, modding to fix sabotage, add ships, add troops, and add storytelling, etc. It needs a few tiny changes in the programming to facilitate modding like hex editting the savegames. Having multiplayer would rock.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Your first time playing the game

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It's not discussed, but every minor race aliens that have the "spaceman" attribute, then have their own ships. Those can be incorporated and they have unique qualities plus can be customized. So if something great is on them, often that equipment can be put on your major race ships. That is terrific. That is the only way to get these abilities as just doing research even to the maximum won't acquire that.

So say there are 20 spaceman minor race aliens with ships and they each have two classes, plus all yours, and a large empire could have over 50+ ships. Remarkable.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Your first time playing the game

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After fully playing a sandbox game with maximal minor races and no major races as competitors, your second game should be playing with no minor races and a single major race as a competitor.

Why?

Sabotage seriously unbalances the game and you will be cursing it after turn #300. You want to maximize colonization and making the outskirts of your fledgling empire to be your strongest colonies. You want no other competition than a single major alien race.

Realize that many minor races have serious ships and troops and you can't easily conquer them, nor even diplomatically subvert them unless you are the Terrans. If you weaken your forces to subjugate a minor alien race, then along comes a major alien race to defeat your tired weaker soldiers.

If sabotage was turned off, the game dynamics would be completely different.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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