Outposts and Starbases

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UesugiKenshin
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Outposts and Starbases

Beitrag von UesugiKenshin »

How to build outposts.
http://birth-of-the-empires.de/wiki/ind ... ußenposten

Outposts then can be upgraded to starbases.
http://birth-of-the-empires.de/wiki/ind ... ernenbasis

Their construction seems synergistic, maybe too much so given their costs.

They sure seem overpowered as the Klingons must have rapidly upgraded one, as I was shooting down transports weaving through Romulan borderlands. Then two battleships in a fleet only had a 18% of success! What the heck!

They probably needing modding. I would like to see them have more ways of boosting research, the economy, diplomacy in terms of attitude modification, etc.

What they do is extend range and defend regions and challenge the power in the borderlands. You can't let them establish footholds.

As the enemy penetrates your boundaries, you are dispatching ships from shipyards and setting an intercept course for these transports and outposts. You pray they don't create a starbase that happens undetected. The Klingons were losing every battle to the Romulans, but having established one strong base, now they will take enormous effort to eradicate from that sector.

The excel spreadsheet is in German so is extremely unclear as it doesn't autotranslate, then the two videos that may have described the process won't load. I can download the excel file and place each field in google translate, and then cut and paste the English equivalent in. Then post an autotranslated version. That is not a good idea as it needs to be looked at by a German speaker who is fluent in English.

In many cases, seemingly impenetrable aspects of BotE can be puzzled out eventually and clearly explained in a standard pdf versus hunting and pecking bits and pieces from the German wiki and relying upon autotranslation. I feel like I'm back at university taking Organic Chemistry as it is not clear at all and I'm juggling German comments from the forum, the manual, the English and German wiki, and playing and sometimes stumbling on what is supposed to happen.

This is not an ideal way to communicate tactics and strategy to new players. It needs to be simplified in English documentation, as most will just not play. Likely this is why there is so little written about BotE in English when actually it's a great game.
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UesugiKenshin
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Re: Outposts and Starbases

Beitrag von UesugiKenshin »

Wow. I see what some commenters on Google Play and on the German part of the forum mean now regarding scrapping outposts! I took a low end Khayrin transport and built an outpost over successive turns (you issue a multiturn outpost command) and so build the outpost. It was just sitting there and I was going to send a new transport to add on, but saved the game and scrapped it.It created 7447 in credits. Quite a lot!

I wonder if the AI ever does that? Probably so.

I was going to create a new starting datafile and give 4 outposts in the first turn to intentionally scrap to create a base treasury. That will definitely work if multiplayer or hotseat is enabled to do preset save game files.

Now I know how to build fun sandbox save games.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
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UesugiKenshin
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Re: Outposts and Starbases

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Scrapping a starbase,not only releases 20,000 credits, but deposits recycled titanium and iridium which is highly prized, thus a whole strategy could consist of making transports to make outposts that are upgraded by a 2nd transport to construct a starbase. Then scrapping it and making a great profit.

Rinse repeat.

That fails as your systems get closer to your opponent and scrapping the intial defense then means it is defenseless.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
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UesugiKenshin
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Re: Outposts and Starbases

Beitrag von UesugiKenshin »

Maybe most people know this, but when you create a starbase by upgrading an outpost, you get credits and they scale based upon how far into the game you are. And then you also get credits and mined materials when you scrap them in a planetary system.

That's right, it's a double exploit, even a triple exploit as you get credits twice plus a reserve of mined material like iridum.

If everyone else is doing this exploit, and you are not, then you will get hopelessly behind as the amounts can be substantial.

Starbases have high upkeep and if you get in a bind, and need cash, and you have ten starbases just sitting there and you already upgraded the defenses, scrapping all of them will give you a boatload of credits.

BUT be careful as if you scrap them, your scouts may get stuck and can't go anywhere as those outposts and starbases increased your range.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
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UesugiKenshin
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Re: Outposts and Starbases

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There is no logical reason not to create starbases as their construction generates income one time when constructed, like an initial boom from the construction and plausible protection for merchants and so theoretical trade.

But this is subtracted as upkeep each turn. So eventually it's not profitable, but merely defensive, and you have stronger defensive planetary systems in your repertoire (orbital batteries, minefields, and shields). But since the economy is unrealistic in BotE, you will be generating starbases.

You can easily mess with other major races by cheaply placing starbases everywhere and encroaching and challenging their territory. That would be like Russia putting naval bases in Cuba, or the US supplying missile defense systems surrounding Russia. It leads to inevitable war as it's cheaper than making vessels.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
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Re: Outposts and Starbases

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I have not tested this, but seemingly you get paid for every starbase construction. The only time this makes sense is within a planetary system, otherwise a very hostile act would be to send scores of transports to overwhelm the AI major race and create and starbases in their territory. How would that presumably generate income? It's likely ythat would be costly as a starbase in the middle of nowhere would have no merchant traffic. That is like businesses that are placed in the middle of nowhere that typically go bankrupt trying to barely get by on a handful of customers in the extreme rural regions except that the start up costs would be huge by comparison.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
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UesugiKenshin
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Re: Outposts and Starbases

Beitrag von UesugiKenshin »

Consider the firepower of a starbase by calculating how many starships would be the equivalent to produce the same effect. That should be the cost for a starbase. This is why they are NOT properly configured.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
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