Advanced Save Game Six Empires Huge Map and Minor Races

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UesugiKenshin
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Re: Advanced Save Game Six Empires Huge Map and Minor Races

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BotE could be a writer's paradise to tell some story on distant worlds. People of any age and background could submit such ideas, and they end up as new events in future patches. That way it is not just a sterile galaxy, but one where all kinds of diverse people live and suffer and succeed and die.
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Re: Advanced Save Game Six Empires Huge Map and Minor Races

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Storyline examples
"Tambar Kral is a Khaoran, but he's been in hiding his whole life. His people do not believe in mercy and he ordinarily would have been euthanized at birth. His mother saved his life by giving birth in a forested region. An old mentor and professor raised him. His mother can't even communicate with him as it might cause the death of all involved.

He's now technically a traitor as he's heading for a Terran colony with low gravity. His birth defects won't limit his ability to get around there. He hopes he might even find respect, and in his heart, his secret wish is someone will love him as he is, and not see him as a useless cripple."
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Re: Advanced Save Game Six Empires Huge Map and Minor Races

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Storyline examples
"Oh crap."

"Attention on deck!"

Major Rhyllin Borhajtz stood a whole head shorter than anyone else in the entire Heyoun Corps. Nobody gave him shit though. He was a piece of iron and scrappy.

Nobody knew his real name. Some noncommissioned soldiers found him as a war orphan. He got adopted by a squad, and just never left.

He's a good officer and took insane risks as these people are his real family.
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Re: Advanced Save Game Six Empires Huge Map and Minor Races

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If you are a purist, then you play BotE like chess and such things as stories are distractions. You don't care about animations. You are trying to defeat the enemies in the least number of moves.

If you are a sandbox player, you are the opposite. The journey is the entertainment and everything which fully explains or illustrates space travel then becomes immersive. Conquering and winning is besides the point. Nobody wins in life and no one's experience enhances or diminishes another's.

The software is well written enough that it can appeal to that entire spectrum of players. Why allow anyone to tell you what is enjoyable? Most MMOs are online experiences and about conquering and have pay to win formulas. Look at all the reviews and you will see that.

BotE is the opposite. I proved that. A player who studies the mythos and mechanics of the German wiki could make a fortune and so is not bound by limitations...and doesn't have to be online either as they could download the wiki information.

I can't think of another space strategy game where you can do this without using cheats.
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Re: Advanced Save Game Six Empires Huge Map and Minor Races

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If there was a mission system, and I think it's possible, as we already have a scoring system based on cumulative achievements, you can earn medals, and so perform heroic acts where certain things happened like defeating space pirates, or monsterous aliens, or bringing science to primitive species through humanitarian acts like clean water or remediating pollution. Maybe they have historic issues with agriculture and you bring them advanced tech including replicators or ways to harvest from the ocean through fishing hatcheries as large global aquaculture.
https://www.fisheries.noaa.gov/node/52171

Maybe they have seismic issues, and you relocate and escort their colony ship.

That can go on for hundreds of missions. It could be the turns are episodic just like serialized sci-fi dramas.
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Re: Advanced Save Game Six Empires Huge Map and Minor Races

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None of that has to be BotE but might be a natural evolution of just the concept. Nobody is marketing what most appeals to sci-fi fans. How weird is that?
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Re: Advanced Save Game Six Empires Huge Map and Minor Races

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Medicine is a tough profession for RNs and physicians. RNs see the patient all the time in shifts and they see the full complex brunt of suffering and that induces a subjective response on their diagnosis of what the patient is experiencing. . Physicians see the patients briefly and rely upon various tests and the subjective experiences of caregivers and then stay detached so it won't affect their objective assessment of diagnosis.

One kind stay detached as it is a rollercoaster ride and it then affects their lives and that just destroys people in these occupations or they will burn out.

Another kind can't detach and they feel ever suffering and have terrible levels of grief as many patients die. All people die; no one is immortal.

Pastors and priests go through the same thing. Good educators do too. Soldiers do as well.

Those people playing BotE are not processing billions of civilians dying like it's nothing and it's just a game.

You wouldn't want a medical worker, a spiritual worker, an educator, or a soldier to ever not care. They wouldn't be human anymore.
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Re: Advanced Save Game Six Empires Huge Map and Minor Races

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Who can plausibly know how other species in BotE's fully realized galaxy would respond to complete galactic war with 156 species in which 50% may die and the rest experience immense suffering plus all manner of indignities? This would be unprecedented and all we have are the horrors of say the Soviet Union during WW2 as well as horrendous purges there and in communist China. And daily events in North Korea.

My guess is even the most hardened species would attempt new forms of warfare that would induce surrender as the alternatives are total barbarism.

Unfortunently, the way the formula is written, there is no factor by alternative methods of technology that would lessen the severity of the extent of suffering. But in fact this would happen with advanced technology such that nonlethal methods would arise. It is nonsensical to expect occupations to only take 14 days and be through and billions dead and that an entire 20 light year inhabited sector could have any peace for years.

There is a formula and at least 13.5% die who fight and up to 36.9% and without very focused planning 90% can happen or more with bombardment. Most wargames lack these horrors and just the soldiers die except with nuclear war in the Civ games.

It wouldn't be the war that would be the issue, it would be the recovery and re-establishing of normalcy. The overwhelming shock would take a decade plus to process.

You would expect severe EMP to shut off all tech. You might see induced sleep by tainting the water supply. You might see some startling illusions to cause the citizens to lay down their arms.

The alternative is what is happening now where trillions are dying. Near extinction of several species is plausible.
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Re: Advanced Save Game Six Empires Huge Map and Minor Races

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This is the rationale behind active denial riot control.
https://m.youtube.com/watch?v=7Lwuy4OXoRk

You are trying to prevent civilians from fighting by very low dose millimeter wave weaponry.

The earliest active denial systems are classified but the rumors were that in testing microwaves at specific frequencies caused the bowels of test subjects to defecate and so sharply reducing their desire to fight.
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Re: Advanced Save Game Six Empires Huge Map and Minor Races

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https://jnlwp.defense.gov/Service-Relat ... formation/
Types of nonlethal weaponry used by some military.

For homeowner use, strobe lights are used like Kryptonite and these are very disorienting and at military grade levels, induce nausea.

Currently sound is used to disorient when the US military or certain alphabet agencies are brought in with civil unrest by splinter groups.

There are acoustic weapons may as you have seen employed on sci-fi serialized dramas.

There are weather weapons and seismic weapons used from orbit.
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Re: Advanced Save Game Six Empires Huge Map and Minor Races

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The Omega have plenty of firepower, it's just that even with a massive terraforming campaign and pushing northward, they are so far away and limited at 4.2 sectors a turn, that it takes weeks to get there at top speed. Even then some are out of range.

4.2 x 20 light years so 84.0 light-years per every two weeks or 6 light-years per day multiplied by however many turns to the northern most largely Rotharian or their member minor race's inhabited sector. And mopping up the Khaoran remnants after the disintegration of their empire. Some are in range and internal to the Omega empire or on the periphery, but the Omega are not at war with the Heyoun yet.

The nearest likely habitable planet is Proxima b, however that is 4.2 light years but within Earth's sector.
https://www.space.com/proxima-b-alien-p ... of%20Earth."
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Re: Advanced Save Game Six Empires Huge Map and Minor Races

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It isn't just the mass to Sun ratio, or star type, or gravity we think is there, but does it fall within a habitable zone and basing this on the unique characteristics of Earth's location, and radiation effects, and protection from solar storm bursts and the presence of water?

Human beings need certain temperature ranges and the ability to grow crops and raise livestock too. There are all kinds of very specific things we need that the other 155 species may not require. You would not just conquer them as living there might be improbable. Is the atmosphere even going to support human life as we need like 19.5% oxygen at the bare minimum and like 20.8%. An oxygen rich world would have devastating flammability.

https://www.nasa.gov/feature/goddard/20 ... zone-world
One candidate is TOI 700 b that is 100 light-years away. So with the above speed, that is 100-20 light-years as 20 is within the inhabited sector, so being 80 light years, the warship could get there in less than two weeks.

A clever feature of the Intertellar film is there is a black hole near one I guess O class planet (Ocean world) and so the time dilation effects from planetary orbit to the surface.
https://m.youtube.com/watch?v=lznM-fygfqo

Time dilation explained.
https://m.youtube.com/watch?v=orx0H9mBeXk
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Re: Advanced Save Game Six Empires Huge Map and Minor Races

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https://m.youtube.com/watch?v=dxF1PA8RQgU
Their fellow astronaut worries about their safety. He could stay in cryogenic sleep, but what if they are dead? Then he should leave as the people on the Earth are dying. He could look elsewhere for a suitable planet.

So by the time the astronauts go down and return as the planet is not appropriate, the scientist who stayed awake was alone for 23 years. He has visibly aged. What would you do? Does the starship even have provisions for that long? It might have damaged his mental health and compromised the mission.
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Re: Advanced Save Game Six Empires Huge Map and Minor Races

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Everyone can't do the away mission as there always is a chance they could perish. One can't go down, at least two must, and honestly you would have several doing specialized tasks and doing sensor reading and rushing like crazy, yet have to do redundant testing. Then make an assessment and a judgement call.

Interstellar is a fine science fiction film that plausibly discusses alien lifeforms that exist beyond our own 4 dimensions of space-time.
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Re: Advanced Save Game Six Empires Huge Map and Minor Races

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In the discussion of alien life, and the presence of ufos, then the primary two paradigms are they are extraterrestrials or more plausibly they are sentient beings that exist beyond 4 dimensions and labelled interdimensionals.

https://interstellarfilm.fandom.com/wiki/Bulk_Beings
To Interstellar's credit, the writers and directs point out the latter theory as the creators of the tesseract. That allows Cooper to travel back.

The implication is that they are either evolved transcendent human beings or that they are sentient beings who coexist in the region of spacetime but at higher dimensions.

It's plausible that ufos are human beings from the future or the temporal distortions that are evidence really are interdimensionals traversing across our dimension.

This idea also shows up the film Midnight Special.
https://en.m.wikipedia.org/wiki/Midnight_Special_(film)
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